feat: publish Android 1.0.1 candidate source and acceptance evidence
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# v2rayNG
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A V2Ray client for Android, support [Xray core](https://github.com/XTLS/Xray-core) and [v2fly core](https://github.com/v2fly/v2ray-core)
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[](https://developer.android.com/about/versions/lollipop)
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[](https://kotlinlang.org)
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[](https://github.com/2dust/v2rayNG/commits/master)
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[](https://www.codefactor.io/repository/github/2dust/v2rayng)
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[](https://github.com/2dust/v2rayNG/releases)
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[](https://t.me/v2rayn)
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### Telegram Channel
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[github_2dust](https://t.me/github_2dust)
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### Usage
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#### Geoip and Geosite
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- geoip.dat and geosite.dat files are in `Android/data/com.v2ray.ang/files/assets` (path may differ on some Android device)
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- download feature will get enhanced version in this [repo](https://github.com/Loyalsoldier/v2ray-rules-dat) (Note it need a working proxy)
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- latest official [domain list](https://github.com/Loyalsoldier/v2ray-rules-dat) and [ip list](https://github.com/Loyalsoldier/geoip) can be imported manually
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- possible to use third party dat file in the same folder, like [h2y](https://guide.v2fly.org/routing/sitedata.html#%E5%A4%96%E7%BD%AE%E7%9A%84%E5%9F%9F%E5%90%8D%E6%96%87%E4%BB%B6)
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### More in our [wiki](https://github.com/2dust/v2rayNG/wiki)
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### Development guide
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Android project under V2rayNG folder can be compiled directly in Android Studio, or using Gradle wrapper. But the v2ray core inside the aar is (probably) outdated.
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The aar can be compiled from the Golang project [AndroidLibV2rayLite](https://github.com/2dust/AndroidLibV2rayLite) or [AndroidLibXrayLite](https://github.com/2dust/AndroidLibXrayLite).
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For a quick start, read guide for [Go Mobile](https://github.com/golang/go/wiki/Mobile) and [Makefiles for Go Developers](https://tutorialedge.net/golang/makefiles-for-go-developers/)
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v2rayNG can run on Android Emulators. For WSA, VPN permission need to be granted via
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`appops set [package name] ACTIVATE_VPN allow`
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